Castlemourn is a new campaign setting by Ed Greenwood. It is published by Margaret Weis Products. It is almost two hundred and sixty pages. Castlemourn is a post-apocalyptic fantasy setting where kingdoms fight for power through political intrigue and outright warfare; where the brave seek their. I don’t get Kobold Quarterly, but looking at the review on the front page, it alludes that the setting is dead. I had heard about the setting, seen a.

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Jeff Scifert rated it it was amazing Jun 24, Will war return to the lands of Castle.

All of them make for good and interesting characters. It makes them more susceptible to illusions but also allows them to ignore certain things.


Gnomes have a Great Task that acmpaign personal to each gnome. Christopher Doucette is currently reading it Sep 02, Dwarves are as we known them with the highly creative addition of them believing the world is an illusion.

But it is far more then dungeon crawling. Humans for instance have the additional ability of counting all their abilities as two higher for purposes of meeting feat requirements.

There are teaching and contradictions that go along with them. Steven rated it really liked it Dec 17, It does not have a dozen continents and countless countries and races. There are people called Questors and a player character can easily be one. Castlemourn is a land searching for its past. Dwarves are a stout miner race, just like in the core settings.


Ed Greenwoods Castlemourn Campaign Setting by Ed Greenwood

It gets some good jump, tumble, and acrobatic focused abilities. However, campaaign perceive the world as campaigb illusion, so they are more prone to be affected by illusions, but can ignore real dangers, as if they were only illusions. It is a great source of adventure and NPC ideas. It is small and confined and with a great history that explains why it is so. The classes are a bit more mundane. Currently resides in an old farmhouse in the countryside of Ontario, Canada.

There are politics and plenty of characters in the many countries. Charlie Ewing marked it as to-read Apr 30, The other new race is the Thaele.

Castlemourn Campaign Setting : Ed Greenwood :

They have no real requirements except that they pick a mystery and try to solve it. However, their base abilities all changed in some ways. Castlemourn is a post-apocalyptic fantasy setting where kingdoms fight for power through political intrigue and outright warfare; where the brave seek their fortunes in dangerous ruins, and where everyone fears the unspeakable evil that shadows their land. Castlemourn Campaign Setting It has been a little while since I took a look at a new setting.


Each gives some common knowledge about the mystery and then give some paths the Questor might take in pursuit of the knowledge. There are feats for the different signs one can take. The book could have been longer but does cover everything.

Jason Chambers rated it liked it Feb 28, The world as the characters know it is very well defined with plenty of places for adventure. Trivia About Ed Greenwoods Cas Steve marked it as to-read Aug 08, Goodreads helps you keep track of books you want to read.

Thursday, 16th November, Posted By Abstruse Thursday, 27th December, Bradley Calimer added it Sep 28, It has a nice divine touch to it as well. Fell beasts, who are looked down by other races. The known is world is small and everything about the cataclysm and before has been forgotten.

Refresh and try again. Open Preview See a Problem? Overall the classes really fit the system and the setting very well.

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